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Personal Project: Creep

Creep is a short narrative Twine game about the experience of being apologised to after a colleague has crossed a line with you. The intention with this game was to make the player feel helpless. As you progress, choices constantly get shut down for you. I wanted to present the options that the player would…
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Protected: Work Examples
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About Me
Hi! I’m Rose, a London-based game designer who’s been working in the industry for 5 years, over 3 of those as a designer. I’ve been designing games since I was 16 writing tabletop RPG manuals for me and my friends to playtest, and have a true love for getting inside a player’s head and understanding…

